
Purpose
Classes
Bureaucrat
Commoner
Merchant
Military (Barracks)
Noble
Peasant
Politician
Housing
Apartment
Boarding House
Chalet
Cottage
Hut
Mansion
Stilt House
Town House
Villa
Public
Aqueduct/Well
Clocktower
Docks
Food Store
Gallows
Guillotine
Library
Market Place
Museum
Palace
Public Bath
Town Hall
Warehouse
Decoration
Flags
Fountain
Memorial
Monument
Obelisk
Park/Garden
Signpost
Statue
Trees
Triumphal Arch
Recreation
Amphitheatre
Arena/Colosseum/Fighting Pits
Bordello/Brothel
Inn
Pub
Tavern
Theatre
Travelling Circus
Agriculture
Apple Orchard
Barn
Bee Keeper
Carrot Farm
Coffee Farm
Cotton Farm
Dairy Farm
Farm House
Fishmonger
Goat Farm
Grain Mill
Granary
Hen House-Coop
Herbs
Pig Farm
Plantation
Potato Farm
Rice Paddy
Sheep Farm
Stables
Sugar
Tobacco Plantation
Vineyard
Windmill
Whaling
Whaling
Wheat Farm
Winery
Trade
Apothecary/Alchemist
Artist (Noblility only)
Bakery
Bank/Money Lender
Barber
Blacksmith/Armorer
Book Merchant
Bottlery
Bower/Atilliator/Fletcher
Brewery
Butcher
Carpenter
Cartographer
Cartwright
Chandler
Cobbler/Shoemaker
Cooper (Barrel Maker)
Doctor/Physician
Dye Maker
Falconry/Hawker
Fewterer (Hunting Dog Breeder)
Glassblower
Guild Houses
Hat Maker/Milliner
Jeweler
Perfume Distillery
Potter
Rope Maker
Rugmaker
Sailmaker
Shipwright
Slaves
Smoker (Fish, Meat etc)
Spices
Stonemason
Tailor/Cloth Maker
Tanner/Furrier
Weaver
Wheelwright
Religious
Bell Tower
Cathedral
Chapel
Church
Graveyard
Hospital
Monastery
Mosque
Priory
Sanctuary
Scriptorium
Shrine
Stone Circle
Temple
Military
Archery Range
Ballista Maker
Barracks
Cannon Factory
Castle/Keep
Catapult Maker
Guard House
Messenger Post
Military Stables
Prison
Slinger Range
Stone Walls/Palisade
Tourney/Jousting Field
Trebuchet Maker
Watch Tower
Other
Gypsy Camp
Lighthouse
Outpost
Witch's Hut
Industry
Brick Maker
Forge
Hunter's Lodge
Lumberjack
Mine
Paper Mill/Printing Press
Quarry
Saltworks
Saw Mill
Education
Academy
Observatory
School
University
Crime
Assassin
Boothaler (Marauder,Plunderer)
Burglar
Fence
Pickpocket
Poacher